![]() ![]() Visualize the simulation grid to better understand how grid detail relates to resolution. Is your simulation not running as expected? We provide you with helpful built-in tools that you can use to debug your simulation setup. Detailed statistics are provided as your simulation runs to help you understand how your set up is performing. You will be able to view new frames as the simulation progresses while setting up materials and lighting for render. The simulator is designed to run in the background so that Blender is still completely usable during simulation. With our Obstacle Inverse Workflow, you can simply enable an option to make your object a hollow container to perfectly contain fluid without any leaks!īeing able to see feedback on how your simulation is progressing is essential to a good workflow. Did you notice a mistake halfway through the simulation? No need to restart the simulation from the beginning, you can update your setup and resume baking from an earlier frame.Ĭontaining fluid inside of an object is a common scenario in many fluid effects. Pause and Resume Bakingīake simulations on your own schedule! Our smart caching system allows you to pause and resume simulation baking- even after a Blender crash. We want to provide you with the tools, learning resources, and workflows to assist you in creating beautiful effects as quickly and as painlessly as possible. Our goal is to improve on many aspects of the built-in Blender fluid simulator such as usability, stability, customization, and to prevent common problems that we see artists encounter when working with simulation systems. A simulator might contain the most advanced technology in the world, but if it is not usable, reliable, and flexible, it will not be a tool that is useful or enjoyable to the artist. We believe that usability should come first when designing a simulation tool. APIC is smooth, stable, and swirly - good for small scale or viscous simulations.įluid simulation software can be intimidating, complex, and difficult to work with, but it does not need to be. We built our own custom force field system designed specifically for popular liquid effects! Volume forces for forming liquid shapes, surface forces for aligning gravity to surface normals or to help liquid stick to surfaces, and curve forces for guiding liquid to flow and spin along a curve.Ĭhoose between FLIP and an APIC simulation methods! FLIP is turbulent and chaotic - good for large scale splashy simulations. Simulate the natural cohesion of surface molecules that cause fluids to form into beads, drip, and add an elastic look to splashes. You will be able to simulate thicker fluid in Blender than you could ever before!Ĭreate beautiful small-scale fluid effects with surface tension and add particle sheeting to create large thin splashes. Use the high accuracy viscosity solver to simulate thin silky-smooth liquids, thick fluids that buckle and coil, and anything in between. Generate and simulate millions of foam, bubble, and spray particles to give a sense of realism to large bodies of water. ![]() ![]()
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